Audio Professional who's specialties are production, tracking, mixing, mastering and game audio.
I produce hip hop music, I've been writing for 16 years but I love mixing/mastering. If you need any services feel free to contact me at your earliest convenience.
I'd love to hear about your project. Click the 'Contact' button above to get in touch.
Credits
Interview with BanginOutBeatz Productions
Q: Analog or digital and why?
A: both. analog for that fat, warm sound... digital for cutting (eq) and easy recalls.
Q: What questions do you ask prospective clients?
A: are there any parts of the record you want emphasized? what are 2 references sonically you would like it to sound like? who/what influenced you to create this?
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: a UA interface with quad processing, maschine for production, shure sm7b, manley massive passive and a shadow hills compressor.
Q: What was your career path? How long have you been doing this?
A: I am finishing up my Bachelors of Science in Audio Production now and I would love to pursue a full career in mixing/mastering when I'm finished. I have been writing for 16 years and producing/mixing/mastering for 3.
Q: How would you describe your style?
A: My sound is punchy and transparent. I try to lets the artists work speak for itself
Q: Which artist would you like to work with and why?
A: I want to work with any artist that is passionate and excited about their work as I am.
Q: Can you share one music production tip?
A: If you can't get your vocals to sit right in a mix, parallel process it with a compressor on a send/return and watch it cut right through.
Q: What type of music do you usually work on?
A: Hip Hop, electronic, acoustic pop, rock, and some punk.
Q: What's your strongest skill?
A: My strongest skill would be my ability to make quick decisions and not have to "go backwards."
Q: What do you bring to a song?
A: I have 16 years of singer/songwriting experience and 3 years of production/mixing/mastering so I understand the importance of letting the artists work shine and never over "produce" the record.
Q: What's your typical work process?
A: I don't have a typical work process, every client is different and I dont approach two jobs the same.
Q: Tell us about your studio setup.
A: I run a Mac with a UA Apollo Thunderbolt Interface, 6" KRK Rokit's with the 10"sub all mogami gold cabling, UA 710 mic pre, Waves Diamond plugins, UAD plugins, Slate Digital VCC
Q: What other musicians or music production professionals inspire you?
A: I find all musicians inspiring because playing an instrument takes sacrifice, dedication and lots of passion and you can hear it when they are playing. Engineer's i find inspiring are Dave Pensado, Manny Maroquin, Tony Masarati, Young Guru, David Cole,
Q: Describe the most common type of work you do for your clients.
A: I do mostly recording/mixing for clients
- Mixing EngineerAverage price - $100 per song
- Beat MakerAverage price - $100 per song
- ProducerAverage price - $100 per song
- Mastering EngineerAverage price - $50 per song
- Recording StudioAverage price - $200 per day
- EditingAverage price - $50 per track
- Sound DesignAverage price - $450 per minute
2 revisions + Vox3db up Mix, Vox3db down, Performance Mix. Packages are negotiable.
- ProTools11
- Logic Pro X
- UA Apollo Interface (UAD Plugins)
- UA 710 mic pre
- ST6050 mic