Hi! i go by the name isaac tumor, make abstract beats and ambient oriented music for about 8 years now i can produce for beats from a single release to full album. i usually be original with most of my work... hope to hear from u soon :)
i go by the name isaac tumor, make abstract beats and ambient oriented music for about 8 years now...
8 long years of grinding sound design and beat bumps.
i took part of some game developments as ambience and SFX designer.
ive worked with many local rappers over the years.
i love who are trying to break the usual perception of art...
if your into that... hit me up.. i can help :)
Tell me about your project and how I can help, through the 'Contact' button above.
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Interview with Isaac Tumor
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: single release of a local rapper. we had soo much fun working on it. it was one of these projects that everything hits perfect on first try.. it got signed by record label and will be realesed on 21.4.2021
Q: What are you working on at the moment?
A: My next album and part of 3 game-Dev teams
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: did had the chance yo
Q: Analog or digital and why?
A: why not both?
Q: What's your 'promise' to your clients?
A: i very communicative! i wont leave unhappy with a project, i just wont allow it :)
Q: What do you like most about your job?
A: staying creative, self expression. the fun of the making!!!
Q: What questions do customers most commonly ask you? What's your answer?
A: if i care if some one else mix my beats. i preffer not, 99% of the time i agree
Q: What's the biggest misconception about what you do?
A: duration =\= quality. you pay me for my skills, not for the time i use them.
Q: What questions do you ask prospective clients?
A: the story behind the project. what does he try to show with this project and how would he liked the project to be seen as
Q: What advice do you have for a customer looking to hire a provider like you?
A: look best whom can speak your idea, and pick the one u want to enhance your idea
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: SP404,vinyl,mah PC and,mintors, sound card :)
Q: What was your career path? How long have you been doing this?
A: 8 years of deep learning sound and grooves by myself.. i dont plan anything specific i just enjoy it very much :)
Q: How would you describe your style?
A: Dirty-dark-but-lushy-pretty vibe
Q: Which artist would you like to work with and why?
A: a rising producer named arbour hes work is soo heart-tuching with sounds that are soo abstract and heavy its inspiring
Q: Can you share one music production tip?
A: IT DOESNT MATTER HOW IT MADE IF IT SOUNDS GOOD!
Q: What type of music do you usually work on?
A: Usually i really geting projects which have more dark presence
Q: What's your strongest skill?
A: making a beat from weird AF samples
Q: What do you bring to a song?
A: Rawness, atmosphere enhancement, and usally head banging
Q: What's your typical work process?
A: i try to keep the mood of my project, the process verify to project ideals
Q: Tell us about your studio setup.
A: og high bedroom producer yo
Q: What other musicians or music production professionals inspire you?
A: my biggest inspretion is clams casino, hes way of creating a groove from such a dystopian atmospheres made fell in love with beats and sound... after diving into the scene i discovered some beat makers that did the same but from a minimalistic atmospheres which now know today as LOFI
Q: Describe the most common type of work you do for your clients.
A: i usally produce rappers... locals who have the accsess my cave having the joy of 1 on 1, crazy energetic recording sessions :)