Balince Music

Producer, Engineer, Designer

Balince Music on SoundBetter

Audio, Sound & Studio Producer with 10 years in industry. Experience ranging from R&B vocal recording to cinematic mastering for game profiles. Complete audio editing process is done in house on state of the art equipment and plug -ins. Graduation from Berklee in ‘23, followed by masters program in Music Production.

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Interview with Balince Music

  1. Q: Tell us about a project you worked on you are especially proud of and why. What was your role?

  2. A: The first project I ever completed front to back. It sounded horrific but I heard it. It "sounded". I had made a track and created a sense of workflow and that led me to where I am and I think thats pretty dope.

  3. Q: What are you working on at the moment?

  4. A: Sample packs

  5. Q: Is there anyone on SoundBetter you know and would recommend to your clients?

  6. A: Not yet but hopefully soon.

  7. Q: Analog or digital and why?

  8. A: Analog because you cant beat its warmth and digital because its easier to achieve your desired result

  9. Q: What's your 'promise' to your clients?

  10. A: Its gonna sound freakin awesome

  11. Q: What do you like most about your job?

  12. A: It keeps me in touch with me.

  13. Q: What questions do customers most commonly ask you? What's your answer?

  14. A: Who have you worked with, are you on the radio, do you know jay z, how many followers do you have ........Thise sorts of awesomely cool things

  15. Q: What's the biggest misconception about what you do?

  16. A: That the actual work is harder than obtaining it.

  17. Q: What questions do you ask prospective clients?

  18. A: What do you want from this project? Advance? Financial gain and if so, why and finally, from where does your music come from or whats the source of motivation for your choice?

  19. Q: What advice do you have for a customer looking to hire a provider like you?

  20. A: Its all about cohesion. You shouldnt have to question someones abilities. Everyone should be at peak performance if youre offering services.

  21. Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?

  22. A: A Pistol, 1 bullet, A carne asada burrito, a bottle of blue label and a radio.

  23. Q: What was your career path? How long have you been doing this?

  24. A: I was in Hotel Management for 15 years. I have been involved in music in some capacity since '99. I started like most. Making beats, which activated the bug. That was in 2011 and I havent stopped. I have been a student at Berklee College of music since '20 and plan to graduate in the upcoming spring.

  25. Q: How would you describe your style?

  26. A: Firm, broad and set apart. Music is hardwired into my emotional psyche. I focus on Bass and melodic cohesion while maintaing a sense of simplicity so the lyrics can compliment and not combat.

  27. Q: Which artist would you like to work with and why?

  28. A: Sfera Ebbasta. His writing skills and melodic mix he has with Charlie Charles is like an IMAX experience. Definitely a hypnotic sound since I dont even speak Italian and I know the words like I was a BTS fan.

  29. Q: Can you share one music production tip?

  30. A: Simplicity. Dont let your ears get hijacked by your brain. Take your time and GET A SECOND OPINION!!

  31. Q: What type of music do you usually work on?

  32. A: Hip Hop and R&B with a mild amount of trap in there as well.

  33. Q: What's your strongest skill?

  34. A: Recording and mixing followed by design and beat making in close second.

  35. Q: What do you bring to a song?

  36. A: Emotion, inspiration and the abilty to take any composition outside of the box.

  37. Q: What's your typical work process?

  38. A: Grind until its done

  39. Q: Tell us about your studio setup.

  40. A: Its wonderful.

  41. Q: Describe the most common type of work you do for your clients.

  42. A: Executive produce, Songwrite, Engineer and master Musical recordings. I also refurbish and re master audio as well as create cinematic game and film themes.


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