Mixing & Mastering Engineers, Producers & Songwriters who worked with Ryan Corn

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Music Producer - Ad7tya

Music Producer & Ghost Producer

I make .wavs - David Gilmore
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I'm your one-stop shop to take your track from "idea" to "song" in an electronic environment

Music Producer and Artist - Exjames12
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Exjames12 is a Chicago Native musical artist and videoproducer. Best known for his experimental rap and short films as a director, James brings a new Japanese indie pop flavor to the Chicago rap scene with projects like “Ego Boy” and Deep Black Tapes. Creating a large following in Chicago, James's creative drive to constantly produce more content

Artistic Mixing & Mastering - jae lee
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Elevate your music with professional mixing and mastering services from jae lee! With a keen ear for detail and a passion for sonic excellence, I'll transform your tracks into polished, radio-ready hits. From crisp highs to rumbling lows, every element will shine. Let's bring your vision to life!

Producer, mixer - Trevor M

I'm a versatile producer and mix engineer dedicated to bringing artists' visions to life with polished, radio-ready sound.

Mixing & Mastering Engineer - Musikgod (Mark Cosimo)

I'm an 'old school engineer' from NYC who grew up using only analog equipment, so I understand audio technologies & software thoroughly. I'm an expert in software like Pro Tools, Ableton, Logic, FL Studio & Audition. Ultimately though, I use my ears to get things sounding right. I can help with anything. Send me your recordings!

Guitarist & Engineer - Santiago Webb
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Rock guitarist and mix/mastering engineer with ears built for feel, not just accuracy. I deliver tight, professional tracks (rhythm, lead, or full post-production) in 48–72 hours. One person, full chain. Let's make your record sound like one.

Cinematic Composer for Games - Roarback Studio
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I compose cinematic and orchestral music for video games, focused on immersion, atmosphere and emotional storytelling. My work blends orchestral writing, ancient instruments and organic textures to support gameplay and narrative. I deliver loop-ready, production-ready music adapted to interactive game pipelines.

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