Producer, Mixing & Mastering Engineer with over 100.000.000 streams on Spotify. Worked with and supported by the likes of Marshmello, Alesso, R3HAB, INNA, Sony Music, Warner Music, Bounce & Bass, Magic Records, Future House Cloud and many more!
Hey, and welcome!
If you want to level up your music, contact me for production, mixing & mastering!
With over 100.000.000 Spotify streams, 300.000.000 Instagram views, 25.000.000 TikTok views, and 500.000 Shazams.
I have been supported and worked alongside artists and labels such as Marshmello, Alesso, R3HAB, INNA, Sony Music, Warner Music, Spinnin’, Bounce & Bass, Magic Records, Future House Cloud and many more!
• Production / Co-Production / Ghost-Production
I will produce a high-quality release-ready track, together or on your behalf!
I will mix your track, bring it to life and be release-ready for any streaming platform!
- Up to 30 stems
- Radio + Extended
I will master your track and bring it to the next level, ready for any streaming platform!
- Up to 10 stems
- Radio + Extended
• Other services:
- Beat Making
Please don't hesitate if you have any questions!
I'm available 24/7, and here to take your requests!
Contact me through the green button above and let's get to work.
Interview with Robbe
Q: What's your 'promise' to your clients?
A: Each client will receive a professional sounding track.
Q: What was your career path? How long have you been doing this?
A: I have been surrounded by music all my life, but in 2017 I started making my own tracks on FL Studio.
Q: How would you describe your style?
A: Trying to combine different genres and add new interesting sounds in each production.
Q: Which artist would you like to work with and why?
A: I got into electronic music because of Skrillex, so he would be a dream to work with!
Q: Can you share one music production tip?
A: Stay consistent!
Q: What type of music do you usually work on?
A: EDM, currently working on Hardstyle, Slap House, Bounce and Techno.
Q: What's your strongest skill?
A: Never quitting!
Q: What's your typical work process?
A: When I start a project, I usually start by finding sounds that will make the track interesting.