Lets tell the world what you have to say with your music and reinforce ideas in subtle ways. Im may be new on the scene here on soundbetter.com but Ive dedicated countless hours
Check out the Hyperfollow link that is at the bottom of page in order to be linked straight to where you will see options to hear more of my work.
The "credit highlights" lists names that were chosen by 25 reviewers who listened to two of my songs, one of which is not published quite yet, and it was unanimous they agreed It sounded like a mixture of the 3.
Im new on here and want to impress which rests at your advantage and same is true for the low introductory rates, which are likely to not last and quickly rise. Available for hire in other genres and jobs that i did not list on this page so you can ask me if you want to know about a specific skill set.
"Before Afternow" (Daydream Prohecy" album) I completed entirely by myself; only my hands touched the songs during production during span of 3 yrs during my rigorous self education. I have confidence In my ability to succeed at whatever i put my mind to and every single track i make has only seen huge improvements. Some of the songs listed in my examples were created only about one year after starting to study digital audio production and I expect that whatever i do next will likely be my best work yet.
I would suggest Emotion, Split Persona, and Alan Watts to be the first to listen and hear being as the other tracks are pretty old now. Also add on IG if you like it @Daydream_Prophecy
Send me an email through 'Contact' button above and I'll get back to you asap.
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Interview with Daydream Prophecy
Q: What are you working on at the moment?
A: My main project is Daydream Prophecy and outside of that fact im working on building a network of other musicians and audio enthusiasts and work with others in collaboration to always continue to evolve. I want to come across new or strange ideas and put them in my toolkit. origins of the best ideas cannot be predicted and may come from the most unexpected sources.
Q: What's your 'promise' to your clients?
A: I am very adaptable, It will be like i was in your passenger seat all the way here. I'll also be committed to doing my best to make it sound the best without sacrificing your vision to do so because of something like personal preference/opinion
Q: What do you like most about your job?
Q: What's the biggest misconception about what you do?
A: People thinking most of what we do is acheived using mostly all technical concepts and rigid formulae but only requires a small amount of creative choices
Q: What questions do you ask prospective clients?
A: (A)creative concept, (B)the message, (C)the goal, (D)the tone its told, (E)what should the listener be experiencing*
Q: What advice do you have for a customer looking to hire a provider like you?
A: Directly ask whoever you go with this question since they will have more and more relevant answers than i can provide without knowledge of your scenario or goal
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Computer, studio monitors, interface, mic, MIDI controller
Q: Which artist would you like to work with and why?
A: Donald Glover. I have a feeling we'd get along
Q: Can you share one music production tip?
A: Feel it more than think it. its harder than it sounds lol
Q: What type of music do you usually work on?
A: either my own material in the realm of electronic or rock garage bands who want to sound like their not in a garage.
Q: What's your strongest skill?
A: learning skills so i have a lot of them, haha. but that plays a helpful role when im hired since i can get to the point of the point and understand where we want to go and what were doing which i think that being on the same page when collaborating is possibly more important than having skill and ability when creating.
Q: What do you bring to a song?
A: ideas ideas ideas. I would rather start off going the wrong directions a bunch of times only a little and know were on the path than to think like we have certainty and are so sure and find out that it wasnt the case and scrap everything leading up if we want to roll back. Also; happy accidents which might be helpful or might not or at least inspire the right ideas.
Q: What's your typical work process?
A: I dont have one, i would rather provide a unique-to-scenario personalized approach.
Q: Tell us about your studio setup.
A: Home studio, pro gear, i know it well
Q: What other musicians or music production professionals inspire you?
A: all, music and the creation of it seems to always be inspiring at least in some way