
I am a Full time Bass Player with years of studies and work and a passionate and dedicated Foley artist with a strong Reel of jobs to show.
I've been playing bass for over 15 years. I can play any style or genre. I am very open to listen suggestions and preferences on the time of recording or producing a bassline for a song. Very versatile and willing to do what it takes to make the job more enjoyable and memorable for me and my clients.
Also I've been a music producer recording and mixing productions for more than 10 years. My specialty is working as a foley artist, editor and developer for multimedia productions such as short movies or films, apps and videogames.
Tell me about your project and how I can help, through the 'Contact' button above.
Interview with Ioni Struzer
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: i travelled on cruises as a light and sound technician and also a orchestra bass player.
Q: What are you working on at the moment?
A: I'm working to make a party band to go on tour on cruises.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: No.
Q: Analog or digital and why?
A: I'd prefer analog but digital is everywhere nowadays and it's easier to work with.
Q: What's your 'promise' to your clients?
A: You would receive the most prfessional treat from me without leaving behind being kind and empathetic
Q: What do you like most about your job?
A: it is my passion and I enjoy it even when the circumstances are harder.
Q: What questions do customers most commonly ask you? What's your answer?
A: How long would you take to finish the job? Usually beetween one or two days, depending on the complexity of it.
Q: What's the biggest misconception about what you do?
A: That I have more experience than what I actually do.
Q: What questions do you ask prospective clients?
A: Do you have a particular reference on which do you want me to use my work as inspiration?
Q: What advice do you have for a customer looking to hire a provider like you?
A: To be open to new possibilities and to try to enjoy all the working process.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: A bass a good preamp, a computer, a nice audio interface and a nice cardiod microphone.
Q: What was your career path? How long have you been doing this?
A: I started studying in the uniersity sound production while at the same time starting my path n the stages as a bass player. I have been playing bass for over 15 years and working with sound fr almost 10 years.
Q: How would you describe your style?
A: Calm and professional
Q: Which artist would you like to work with and why?
A: No artist in particular, but a big film company because my passion is to work as a full time sound designer and foley artist in the future.
Q: Can you share one music production tip?
A: Take your time to listen before being sure that you heard everything.
Q: What type of music do you usually work on?
A: Every type of genre nowadays.
Q: What's your strongest skill?
A: my hearing ability and my imagination to come with ideas for the project.
Q: What do you bring to a song?
A: Personality, clean tone and fun to listen to.
Q: What's your typical work process?
A: Try to understand what the client needs specifically, and work from there. Give daily updates on my job and correct any mistake or modification that the client suggests or needs.
Q: Tell us about your studio setup.
A: Lenovo Ideapad Intel Core i7, Universal Audio Volt 276, Beyerdynamic DT770 PRO, Shure and AKG microphones. Hartke HA2500, Squier Precission California series custom fretless, Squier Affinity 5 strings custom, Warwick Rockbass Corvette, Alvarez AB60CE, Darkglass Alpha Omega, Electro Harmonix Bass Clone.
Q: What other musicians or music production professionals inspire you?
A: Jaco Pastorius, Victor Wooten, Geddy Lee, Les Claypool, Mark King, Marcus Miller.
Q: Describe the most common type of work you do for your clients.
A: Bass recordings and Foley/sound design recordings


- Bass ElectricAverage price - $25 per song
- Sound DesignAverage price - $50 per minute
- Mixing EngineerAverage price - $50 per song
- Mastering EngineerAverage price - $30 per song
- Dialogue EditingAverage price - $50 per minute
- EditingAverage price - $10 per track
- Podcast Editing & MasteringAverage price - $50 per podcast
- Darkglass
- Hartke
- Universal Audio
- Shure
- AKG