
Music Producer & Sound Designer delivering emotional cinematic scores, powerful mixes, and game-ready SFX
I’m a Music Producer, Sound Designer, and Mixing Engineer specializing in cinematic music, game audio, and industry-ready mixes. I help artists, game developers, and filmmakers bring their vision to life through immersive sound, emotional storytelling and clean, powerful production.
I create custom SFX, Foley, UI sounds, ambiences, creature/weapon FX, and full audio layers for games in Unity and Unreal. My sound design focuses on clarity, impact, and atmosphere — from subtle textures to aggressive action soundscapes.
As a composer, I produce dark, emotional, atmospheric and hybrid cinematic music for trailers, short films, cutscenes, and story-driven projects. I tailor every piece to mood and narrative, blending orchestral elements with modern sound design and electronic detail.
I also deliver professional mixing and mastering for alternative, post-rock, metal, electronic, ambient and cinematic tracks. My workflow ensures depth, precision, punch, and wide spatial imaging, ready for release on any platform.
Whether you need a full audio package for a game, an emotional score for film, or a clean, modern mix — I’ll craft sound that elevates your project and makes it unforgettable.
Let’s create something powerful.
Tell me about your project and how I can help, through the 'Contact' button above.
Languages
- English
- Polish

I was the mixing and mastering in this production
- Mixing EngineerAverage price - $400 per song
- Electric GuitarAverage price - $70 per song
- Film ComposerAverage price - $200 per minute
- Full instrumental productionAverage price - $400 per song
- Classical GuitarAverage price - $70 per song
- Dialogue EditingAverage price - $200 per minute
- EditingAverage price - $40 per track
Work includes only the defined scope. Revisions cover adjustments, not new ideas. No refunds after work starts. Licensing depends on the package. All communication stays on-platform.
- Daughter
- Foals



