
I compose cinematic and orchestral music for video games, focused on immersion, atmosphere and emotional storytelling. My work blends orchestral writing, ancient instruments and organic textures to support gameplay and narrative. I deliver loop-ready, production-ready music adapted to interactive game pipelines.
I compose cinematic and orchestral music for video games.
My work focuses on atmosphere, emotional tone and storytelling, with music written to support game worlds and narrative flow. I’m particularly drawn to projects where mood, pacing and immersion matter as much as themes or melodies.
I often combine orchestral writing with ancient instruments and organic textures to create soundscapes that feel grounded and timeless, suited to narrative-driven games and worlds with a strong sense of identity.
Alongside custom work, I release curated music packs designed as ready-to-use assets for game development.
I'd love to hear about your project. Click the 'Contact' button above to get in touch.
Languages
- English
- French

I was the Composer in this production
- Game AudioAverage price - $400 per day
- Full instrumental productionAverage price - $300 per song
- Film ComposerAverage price - $150 per minute
Includes a reasonable number of revisions. Turnaround time depends on project scope. Additional changes may be discussed if needed.
- Cubase Pro
- Orchestral sample libraries
- Analog synths



