Mixing & Mastering Engineers, Producers & Songwriters who worked with Bitw

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Music Producer - Genys
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Lithuanian born DJ/Producer and Sound Designer. Living in Berlin, founder of an electronic music label - Lowvibe. Member of Weboogie crew and sound designer at Bitwig.

Keyboards, Synths, Production - Alexei Paredes
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Keyboards, Synths and Production

Music Producer, Remote Mixing - João Milet Meirelles
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Progressive PsyTrance Producer - Vida Music
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Progressive Trance and Psydub producer based in São Paulo. Graduated in music production at the Souza Lima Conservatory. I've also taken specific courses on Sound Design, Music Theory and Mixing and Mastering. Professional experiences include producing Dub Music, Progressive Psytrance, Organic House and Meditation Music.

AAA Sound Design - Audio Summoners

Drawing from over 7 years of experience within the AAA gaming industry, I offer a comprehensive skill set dedicated to crafting professional-grade sound effects tailored to your project's needs. Whether you're navigating the complexities of a dynamic video game or shaping the narrative of a linear experience, I am committed to delivering excellence

Mix Engineer - SP Fidelity

Hyper-Focused Audio Engineer. Proficient in Reaper, Reason, Bitwig (though I have used every DAW every made at one point or another.) Editing, Tuning, Time-Alligning, Comping, Mixing, Restoring, Repairing - I do it all (with the exception of mastering; I I am mixing something I can master it but I am not a mastering engineer by any means.)

Electronic Music Producer - Polyphonia Studio
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From the first idea to the final master, we guide artists through every step of the creative process, composition, recording, mixing, and teaching, to help them achieve a sound that truly represents who they are.

Industrial sci-fi composition - Max Baljak-Steel
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I compose music and do sound design heavily influenced by Kelly Bailey and Mike Morasky. I mainly do industrial Sci-Fi, mixed with orchestral elements; as well as dark atmospheric / action / cinematic pieces .

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