Worked with a 3-time Emmy nominee composer, Sheldon Mirowitz. Worked as a composer/arranger for Mistheria (Bruce Dickinson, Roy-Z) for his new Vivaldi Metal Project album. My goal, in whatever I do, is to compose to a project (as opposed to style) and to be able to make the audience forget the outside world for a brief moment.
- Original music: I can compose original songs and also score for film, games, trailers and ads.
- Sequencing: if you need to bring MIDI to life and make it as real as possible. That includes everything from drums to an orchestra and choir arrangement.
- Mock-ups: if you need a good-sounding demo of your rough song.
I've scored award-winning shorts; documentaries; ads and have composed and produced music that stems from alternative to ballads to metal with world-renowned artists.
Let's get in touch and work together!
Send me an email through 'Contact' button above and I'll get back to you asap.
ReviewsEndorse João Luís
Interview with João Luís
Q: What are you working on at the moment?
A: Orchestrating a song for Vivaldi Metal Project's 2nd album and recently finished a trailer for a mobile video game.
Q: Is there anyone on SoundBetter you know and would recommend to your clients?
A: Alex Gonçalves!
Q: What do you like most about your job?
A: The collaborative process and creating something new.
Q: What's the biggest misconception about what you do?
A: That it's easy.
Q: What was your career path? How long have you been doing this?
A: 10 years!
Q: How would you describe your style?
A: Constantly evolving.
Q: What other musicians or music production professionals inspire you?
A: Anything with it's own little hint of identity. From Olafur Arnalds and WoodKid, to Billie Eilish and Snarky Puppy, to Hans Zimmer and Ennio Morricone, to Iron Maiden and Nightwish.
Q: Describe the most common type of work you do for your clients.
A: Creating music for audio/visuals
Q: What's your typical work process?
A: I meet with the director/ producer and will try to gather as much information as I can about their vision. I will then go home and send back demos based on the information I got. This is followed by feedback of the demos and will keep polishing them until everyone is excited about the final product.