Maurice Mishael
Video Games Music Composer

I compose/produce original music for your media.
Music composer and producer based in Egypt, I bring over 12 years of extensive experience in the field of music. My proficiency extends to crafting immersive soundtracks for a variety of media, including video games, animation, and film. Throughout my journey, I have honed my skills to blend creativity with technical precision, ensuring that each composition resonates with the intended audience. I am dedicated to delivering exceptional musical experiences that complement and enhance visual storytelling across diverse platforms.
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Interview with Maurice Mishael
Q: Tell us about a project you worked on you are especially proud of and why. What was your role?
A: A video game called Psycho X Prey was developed by Game Hermits, It was one of the craziest projects I've worked on we experimented a bit with the sound and style to reach the final result.
Q: What are you working on at the moment?
A: A drum and bass single.
Q: Analog or digital and why?
A: Digital cause it's all in the box and easy to manipulate.
Q: What's your 'promise' to your clients?
A: no matter what I'll be sure to bring the highest quality.
Q: What do you like most about your job?
A: Experimenting and entering a new world and that moment when I first get an idea I like.
Q: What questions do you ask prospective clients?
A: What is the style you're seeking? the mood?
Q: What advice do you have for a customer looking to hire a provider like you?
A: Communication and knowing what you want about the music you're seeking.
Q: If you were on a desert island and could take just 5 pieces of gear, what would they be?
A: Minimoog, Yamaha Hs5 Monitors, PC. Audio Interface. My Electric guitar
Q: What was your career path? How long have you been doing this?
A: For more than 12 years.
Q: How would you describe your style?
A: Experimental.
Q: Which artist would you like to work with and why?
A: The Weekend, He creates his sonic world and invents a new music genre.
Q: Can you share one music production tip?
A: Minimalism is key.
Q: What type of music do you usually work on?
A: Classical, Electronic, Fusion, Funk, HipHop, Egyptian and Jazz.
Q: What's your strongest skill?
A: Music Production, Editing audio, and playing guitar.
Q: What's your typical work process?
A: I start with the idea and then take it from there adding layers to make it perfect enhancing it with my music production and mixing skills.
Q: Tell us about your studio setup.
A: I use Fl Studio as my DAW, Yamaha Hs5 (studio monitors), Sennheiser HD600 (headphones), Audient ID4 Mkii, Yamaha Pacifica 112j electric guitar, M-Audio Oxygen 49
Q: What other musicians or music production professionals inspire you?
A: Hans Zimmer, John Williams, Max Martin, Clint Mansell
Q: Describe the most common type of work you do for your clients.
A: Composing original music for video games and anime.

I was the Music Composer/Producer/Eingineer in this production
- ProducerContact for pricing
- Composer OrchestralContact for pricing
- Game AudioContact for pricing
- Film ComposerContact for pricing
- Electric GuitarContact for pricing
- Yamaha HS5 Studio Monitors
- Yamaha Pacifica 112j electric guitar
- Audient ID4 MKII