
I help indie creators bring their worlds to life with custom scores and immersive sound design — always on time, on brief, and with care.
Hi! I'm a composer and sound designer helping game developers, filmmakers, and creatives shape their stories through sound.
Demo timestamps:
00:00 Diablo 4 Battle Cutscene - Music Rescore + Sound Redesign + Dialogue Full Mix
03:12 GRIS Final Cutscene - Music Rescore
05:44 Audi Commercial - Music Rescore + Sound Redesign + Dialogue Full Mix
06:34 SciFi UI - Sound Redesign
I worked on Winds of Arcana: Ruination, where I crafted music to support atmosphere and narrative. Whether your project is fantasy, sci-fi, or something entirely unique, I bring the same care, creativity, and attention to detail to every collaboration.
Even if we haven't worked together yet, here's what you can expect from me:
- Reliable delivery, clear communication, and full respect for your vision
- Music that is fully tailored to your world and audience
- Custom sound design, from subtle ambience to bold SFX
- Implementation-ready assets (I know the dev pipeline)
- A collaborative mindset — I listen, ask questions, and revise until it’s right
- Flexible pricing and fast turnaround, especially for indie budgets
- No ego, just good audio products— I’m here to serve your project
If you're looking for someone who treats your project like their own, let's connect.
Let’s make something memorable together.
Tell me about your project and how I can help, through the 'Contact' button above.
Languages
- English
- Italian

I was the Composer, Sound Designer and Mixing Engeneer in this production
- Surround 5.1 MixingContact for pricing
- Composer OrchestralContact for pricing
- Film ComposerContact for pricing
- Dialogue EditingContact for pricing
- Full instrumental productionContact for pricing
- Sound DesignContact for pricing
- Game AudioContact for pricing
The first two revisions are free.
- Motoi Sakuraba
- Hans Zimmer
- 5.1 Surround
- Cubase
- Ableton
- Phaseplant