Professional Music Composer for Video Games and Motion Picture based in Los Angeles, Hollywood.
I create Soundtracks in various styles, most common: Action, Adventure, Horror and Sci-Fi.
While holding an Associates Degree of Science in "Music Production", I soon have one in "Recording Arts" from the "Los Angeles Film School of Hollywood".
Besides being a Soundtrack Composer, I am also a Sound Designer, Foley Artist, Mixing Engineer and also have a fair knowledge of Mastering.
I also have experience as Supervising Sound Editor for a featured movie called "Goodshepherds" and several small and big projects.
Send me a note through the contact button above.
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Interview with Julian Schuller
Q: Can you share one music production tip?
A: Two of the most important rules that you should keep in mind at all times: 1. Don't reveal everything you know. 2. ...
Q: What type of music do you usually work on?
A: Orchestral Music, Electronic Music and elements of Industrial Sounds are always interesting.
Q: What's your strongest skill?
A: Dark, eerie, fantasy like Orchestral Compositions. Example Danny Elfman.
Q: What's your typical work process?
A: If there is no deadline, it's hard to finish anything. But if there is one, I do everything to hit it straight up!
Q: Tell us about your studio setup.
A: Currently I am running my studio based on Apple, with a customized IMac, Interface and Speakers. Eventually I will upgrade to a big studio with a set of different Speaker and Recording Booth.
Q: What other musicians or music production professionals inspire you?
A: I am a mixture of Danny Elfman and Hans Zimmer.
Q: Describe the most common type of work you do for your clients.
A: I composer music and do the Sound Design for Movies and Video Games.